issues: 342180429
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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342180429 | MDU6SXNzdWUzNDIxODA0Mjk= | 2298 | Making xarray math lazy | 1217238 | open | 0 | 7 | 2018-07-18T05:18:53Z | 2022-04-19T15:38:59Z | MEMBER | At SciPy, I had the realization that it would be relatively straightforward to make element-wise math between xarray objects lazy. This would let us support lazy coordinate arrays, a feature that has quite a few use-cases, e.g., for both geoscience and astronomy. The trick would be to write a lazy array class that holds an element-wise vectorized function and passes indexers on to its arguments. I haven't thought too hard about this yet for vectorized indexing, but it could be quite efficient for outer indexing. I have some prototype code but no tests yet. The question is how to hook this into xarray operations. In particular, supposing that the inputs to a function do no hold dask arrays:
- Should we try to make every element-wise operation with vectorized functions (ufuncs) lazy by default? This might have negative performance implications and would be a little tricky to implement with xarray's current code, since we still implement binary operations like I am leaning towards the last option for now but would welcome other opinions. |
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13221727 | issue |