issue_comments: 709991825
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html_url | issue_url | id | node_id | user | created_at | updated_at | author_association | body | reactions | performed_via_github_app | issue |
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https://github.com/pydata/xarray/issues/2795#issuecomment-709991825 | https://api.github.com/repos/pydata/xarray/issues/2795 | 709991825 | MDEyOklzc3VlQ29tbWVudDcwOTk5MTgyNQ== | 38673295 | 2020-10-16T11:34:05Z | 2020-10-16T11:34:05Z | NONE | Hi, I also vote for this function, My typical use-case. There is some structure in 3D space and I need to "flatten it" to 2D. Let us say it is axially symetric so I assign R and Z coordinate to points (or r and theta in polar). And I want to simplify this using I have some solution here: https://stackoverflow.com/questions/51058379/drop-duplicate-times-in-xarray and adapted this into actuall function: ```python def distribure_uniform(ds, N_points=512):
``` In an idal case I would like to write something like this: ```python def distribure_uniform(ds, N_points=512):
``` |
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